Professional Summary
Versatile Unity 3D developer and instructor with 6+ years’ experience building tactical simulations, multiplayer systems, and educational games. Combines deep C# backend expertise (ASP.NET Core, Docker) with strong Unity skills — AI navigation, VR/WebGL optimization, and geospatial visualization. Proven record delivering freelance and contract projects, mentoring students, and creating reusable tools that accelerate production pipelines.
Core Skills
Professional Experience
- Architected real-time simulation platform integrating multiplayer and AI formation systems.
- Built geospatial map module supporting lat/lon, UTM and MGRS conversions for tactical visualization.
- Optimized agent update loops and texture management to reduce memory usage by 30% (approx.).
- Developed multiplayer racing prototype with secure client/server matchmaking and reconciliation.
- Implemented Dockerized backend services and AWS deployment for leaderboard tracking.
- Delivered 80+ projects covering mobile, WebGL and VR; specialized in AI navigation and gameplay systems.
- Created microservices with ASP.NET Core + PostgreSQL for match records and analytics.
- Designed curriculum for Unity C# fundamentals, multiplayer basics and performance profiling.
- Guided students through capstone projects and playable WebGL deployments.