Syed Suleman Shah

Syed Suleman Shah

Unity 3D Developer • Backend C# Programmer • Instructor

Karachi, Pakistan | Sayedsulaiman607@gmail.com
+92 309 302 3289 | witshells.com
Fiverr: Profile

Professional Summary

Versatile Unity 3D developer and instructor with 6+ years’ experience building tactical simulations, multiplayer systems, and educational games. Combines deep C# backend expertise (ASP.NET Core, Docker) with strong Unity skills — AI navigation, VR/WebGL optimization, and geospatial visualization. Proven record delivering freelance and contract projects, mentoring students, and creating reusable tools that accelerate production pipelines.

Core Skills

Unity 3D / C#
Multiplayer & Netcode
NavMesh / AI Pathfinding
Backend Microservices
Docker / AWS
VR / WebGL
Teaching & Mentoring
Geospatial Systems
Performance Optimization

Professional Experience

Lead Unity 3D Developer — Phoenix Technologies Ltd
Jun 2025 – Present
Karachi | Full-time
  • Architected real-time simulation platform integrating multiplayer and AI formation systems.
  • Built geospatial map module supporting lat/lon, UTM and MGRS conversions for tactical visualization.
  • Optimized agent update loops and texture management to reduce memory usage by 30% (approx.).
Contract Unity Developer — WheelToWin
Feb 2025 – May 2025
Remote
  • Developed multiplayer racing prototype with secure client/server matchmaking and reconciliation.
  • Implemented Dockerized backend services and AWS deployment for leaderboard tracking.
Unity Developer & Backend Programmer (Freelance)
Mar 2020 – Present
Upwork / Fiverr Clients — Remote
  • Delivered 80+ projects covering mobile, WebGL and VR; specialized in AI navigation and gameplay systems.
  • Created microservices with ASP.NET Core + PostgreSQL for match records and analytics.
Unity Instructor — NexSkill
Sep 2024 – Jun 2025
Karachi | Part-time
  • Designed curriculum for Unity C# fundamentals, multiplayer basics and performance profiling.
  • Guided students through capstone projects and playable WebGL deployments.

Key Project — Unity-Based Tactical Navigation & Waypoint Management System

A real-time tactical navigation and formation control system demonstrating expertise in Unity, AI navigation, multiplayer design and geospatial computation.

Other Notable Projects

Technical Achievements

Career Focus

Seeking contract or part-time roles in Unity development and technical instruction that leverage my expertise in real-time simulation, AI pathfinding, and multiplayer architecture. Passionate about teaching and building scalable systems that bridge game technology and practical education.