Class HealthSystem
- Namespace
- WitShells.DesignPatterns.Core
Example ECS system that operates on entities possessing a HealthComponent. Systems hold the game logic and iterate over relevant entities each update tick.
public class HealthSystem
- Inheritance
-
HealthSystem
- Inherited Members
Methods
Update(Entity)
Processes health-related logic for the given entity. Only acts if the entity has a HealthComponent.
public void Update(Entity entity)
Parameters
entityEntityThe entity to process.