Table of Contents

Class ActorRigBody

Namespace
WitShells.WitActor
public class ActorRigBody : MonoBehaviour
Inheritance
ActorRigBody

Fields

maxLookAtDistance

public float maxLookAtDistance

Field Value

float

minLookAtDistance

public float minLookAtDistance

Field Value

float

targetLookAt

public Transform targetLookAt

Field Value

Transform

Methods

KeepFeetOnGround(Transform, Transform)

public void KeepFeetOnGround(Transform source, Transform target)

Parameters

source Transform
target Transform

LateUpdate()

public void LateUpdate()

Vector3DistanceEY(Vector3, Vector3)

public float Vector3DistanceEY(Vector3 a, Vector3 b)

Parameters

a Vector3
b Vector3

Returns

float