Class ActorRigBody
public class ActorRigBody : MonoBehaviour
- Inheritance
-
ActorRigBody
Fields
maxLookAtDistance
public float maxLookAtDistance
Field Value
- float
minLookAtDistance
public float minLookAtDistance
Field Value
- float
targetLookAt
public Transform targetLookAt
Field Value
- Transform
Methods
KeepFeetOnGround(Transform, Transform)
public void KeepFeetOnGround(Transform source, Transform target)
Parameters
source Transform
target Transform
LateUpdate()
Vector3DistanceEY(Vector3, Vector3)
public float Vector3DistanceEY(Vector3 a, Vector3 b)
Parameters
a Vector3
b Vector3
Returns
- float