Struct SplineMeshBaseSettings
- Namespace
- WitShells.SplineRuntime
Base settings shared by all spline mesh types
[Serializable]
public struct SplineMeshBaseSettings
- Inherited Members
Fields
materialTilingMultiplier
Multiplier for texture tiling (higher = more repetitions)
public float materialTilingMultiplier
Field Value
segments
Number of segments along the spline (higher = smoother but more vertices)
public int segments
Field Value
splineIndex
Index of the spline to use in the container (default: 0)
public int splineIndex
Field Value
Properties
Default
Create with default values
public static SplineMeshBaseSettings Default { get; }