Table of Contents

Struct SplineMeshBaseSettings

Base settings shared by all spline mesh types

[Serializable]
public struct SplineMeshBaseSettings
Inherited Members

Fields

materialTilingMultiplier

Multiplier for texture tiling (higher = more repetitions)

public float materialTilingMultiplier

Field Value

float

segments

Number of segments along the spline (higher = smoother but more vertices)

public int segments

Field Value

int

splineIndex

Index of the spline to use in the container (default: 0)

public int splineIndex

Field Value

int

Properties

Default

Create with default values

public static SplineMeshBaseSettings Default { get; }

Property Value

SplineMeshBaseSettings